#if !defined(AFX_DLGSYSSETTING_H__07B78BE3_D19B_4898_9278_43021049CE90__INCLUDED_)
#define AFX_DLGSYSSETTING_H__07B78BE3_D19B_4898_9278_43021049CE90__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSysSetting.h : header file
//
#include "BtnST.h"
#include "TabDlg.h"
#include "HotKeyInfo.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgSysSetting dialog

class CDlgSysSetting : public CTabDlg
{
// Construction
public:
	void UpdateFace();
	void SaveUpdateSetting();
	CDlgSysSetting(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgSysSetting)
	enum { IDD = IDD_DLG_SYSSETTING };
	CButtonST m_btnRestore;
	CHotKeyCtrl	m_hkSound;
	CHotKeyCtrl	m_hkShowSetting;
	CHotKeyCtrl	m_hkMainWnd;
	CHotKeyCtrl	m_hkGetWord;
	BOOL	m_bLoadCEDic;
	BOOL	m_bLoadECDic;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgSysSetting)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgSysSetting)
	virtual BOOL OnInitDialog();
	afx_msg void OnRestore();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGSYSSETTING_H__07B78BE3_D19B_4898_9278_43021049CE90__INCLUDED_)
